![]() |
---|
![]() ![]() |
Posted on 2015-01-08 4:44pm Edited on 2021-05-19 9:38pm |
![]() ![]() |
Posted on 2015-01-08 5:24pm Mmm, more, I like more :D |
![]() ![]() |
Posted on 2015-01-08 7:48pm I would like a big helping of MOAR to please! |
![]() ![]() |
Posted on 2015-01-09 12:25am I'd have more bots and weapons tomorrow if I had a cheap *cough*verycheap*cough* graphic designer. XD I've had to buy stock graphics so far. |
![]() ![]() |
Posted on 2015-02-05 7:04pm I'd like to see a crafting ability, and a player market. |
![]() ![]() |
Posted on 2015-04-12 7:06pm I have an important question about garages and multiple bot storage. Is the game data of bots stored already so when the multiple bot storage update is released - our old bots will be shown there? Or is my bot lost forever when I purchase another? Maybe just put a quick fix to store the old bots data somewhere so it's not deleted. ![]() |
![]() ![]() |
Posted on 2015-04-12 7:42pm I think old bots should be traded as part of the upgrade to a new class. The way I see it is that they 'evolve' into the new weight class. You take the AI out of the old one and put it into the new one. You need to train the AI on weaker models before it can handle the more advanced ones. |
![]() ![]() |
Posted on 2015-04-13 6:46am But many players want to own multiple bots. Does that mean they'd need to buy & train 2? Edited on 2015-04-13 6:48am |
![]() ![]() |
Posted on 2015-04-13 9:10am Quote: MoonRuneI have an important question about garages and multiple bot storage. Is the game data of bots stored already so when the multiple bot storage update is released - our old bots will be shown there? Or is my bot lost forever when I purchase another? Maybe just put a quick fix to store the old bots data somewhere so it's not deleted. ![]() I'm not sure if you saw my post but I need to know since I don't want to lose my amateur class bot ![]() |
![]() ![]() |
Posted on 2015-04-13 12:38pm re owning multiple bots: maybe we should take this discussion to http://roboid.com/forum/topic/71/1 Maybe change the topic title to something more relevant like: Owning Multiple Bots. |
![]() ![]() |
Posted on 2015-04-13 11:32pm Lost forever. Sorry. Garages are a little way down my list though. ![]() But by then you'll be able to buy another and quickly level it- there will be items which add stats. |
![]() ![]() |
Posted on 2015-04-29 11:21am I propose some quality of life changes: -make the picture of the bot on the right be clickable and lead to /garage/roboid -switch the order of stances. Rapid Strikes should be below Solid Defender because of the order in which atk, def and spd are shown. |
![]() ![]() |
Posted on 2015-04-29 12:35pm Looks promising! I'll be around to see that! |
![]() ![]() |
Posted on 2015-04-29 10:40pm Quote: MoonRuneI propose some quality of life changes: Edited on 2015-04-29 10:42pm-make the picture of the bot on the right be clickable and lead to /garage/roboid -switch the order of stances. Rapid Strikes should be below Solid Defender because of the order in which atk, def and spd are shown. ![]() ![]() |
![]() ![]() |
Posted on 2015-11-16 1:17pm Quote: ElserethA new Trainer Rank reward has been added: every 10th level you will gain a very rare and valuable Specialty engineering material. Make sure your inventory has room! Edited on 2015-11-16 1:18pmWill higher-level players get a specialty too for every 10th level they already achieved? :) |
![]() ![]() |
Posted on 2015-11-16 9:22pm Hehe, I'm wondering that too! |
- Player housing via garages which can hold multiple bots.
- Durability on gear.
- Player escrow/direct trade ability.
- More combat stances.
- The next season of story missions.
- Multi-player missions and quests/activities.
- A resource gathering mechanic tied into the story.
- One-time use items.
- Equipable items which provide passive boosts.
- The rank-up bonuses which are automatically applied, will eventually be given as points which you can put into the bonus of your choice.
- More bot and weapons choices. Moooar!!
- Exploration, maze-based mini game.