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Suggestions and Game Discussion


! Planned Features
Started By: Elsereth[Joined: Oct 2014Posts:6]
Posted on 2015-01-08 4:44pm
To avoid some repetition, here is a rough list of some main planned features already on my radar (in no particular order):

- Player housing via garages which can hold multiple bots.
- Durability on gear.
- Player escrow/direct trade ability.
- More combat stances.
- The next season of story missions.
- Multi-player missions and quests/activities.
- A resource gathering mechanic tied into the story.
- One-time use items.
- Equipable items which provide passive boosts.
- The rank-up bonuses which are automatically applied, will eventually be given as points which you can put into the bonus of your choice.
- More bot and weapons choices. Moooar!!
- Exploration, maze-based mini game.
Edited on 2021-05-19 9:38pm
Argroww[Joined: Dec 2014Posts:0]
Posted on 2015-01-08 5:24pm
Mmm, more, I like more :D
SilverCel[Joined: Nov 2014Posts:0]
Posted on 2015-01-08 7:48pm
I would like a big helping of MOAR to please!
Elsereth[Joined: Oct 2014Posts:6]
Posted on 2015-01-09 12:25am
I'd have more bots and weapons tomorrow if I had a cheap *cough*verycheap*cough* graphic designer. XD I've had to buy stock graphics so far.
ShadowBroker[Joined: Jan 2015Posts:2]
Posted on 2015-02-05 7:04pm
I'd like to see a crafting ability, and a player market.
MoonRune[Joined: Apr 2015Posts:0]
Posted on 2015-04-12 7:06pm
I have an important question about garages and multiple bot storage. Is the game data of bots stored already so when the multiple bot storage update is released - our old bots will be shown there?
Or is my bot lost forever when I purchase another?
Maybe just put a quick fix to store the old bots data somewhere so it's not deleted. *blink*
SilverCel[Joined: Nov 2014Posts:0]
Posted on 2015-04-12 7:42pm
I think old bots should be traded as part of the upgrade to a new class.

The way I see it is that they 'evolve' into the new weight class. You take the AI out of the old one and put it into the new one. You need to train the AI on weaker models before it can handle the more advanced ones.
Elsereth[Joined: Oct 2014Posts:6]
Posted on 2015-04-13 6:46am
But many players want to own multiple bots. Does that mean they'd need to buy & train 2?
Edited on 2015-04-13 6:48am
MoonRune[Joined: Apr 2015Posts:0]
Posted on 2015-04-13 9:10am
Quote: MoonRuneI have an important question about garages and multiple bot storage. Is the game data of bots stored already so when the multiple bot storage update is released - our old bots will be shown there?
Or is my bot lost forever when I purchase another?
Maybe just put a quick fix to store the old bots data somewhere so it's not deleted. *blink*


I'm not sure if you saw my post but I need to know since I don't want to lose my amateur class bot *shifty*
SilverCel[Joined: Nov 2014Posts:0]
Posted on 2015-04-13 12:38pm
re owning multiple bots: maybe we should take this discussion to http://roboid.com/forum/topic/71/1

Maybe change the topic title to something more relevant like: Owning Multiple Bots.
Elsereth[Joined: Oct 2014Posts:6]
Posted on 2015-04-13 11:32pm
Lost forever. Sorry.

Garages are a little way down my list though. *doh*

But by then you'll be able to buy another and quickly level it- there will be items which add stats.
MoonRune[Joined: Apr 2015Posts:0]
Posted on 2015-04-29 11:21am
I propose some quality of life changes:
-make the picture of the bot on the right be clickable and lead to /garage/roboid
-switch the order of stances. Rapid Strikes should be below Solid Defender because of the order in which atk, def and spd are shown.


FlameRobot[Joined: Apr 2015Posts:0]
Posted on 2015-04-29 12:35pm
Looks promising! I'll be around to see that!
Elsereth[Joined: Oct 2014Posts:6]
Posted on 2015-04-29 10:40pm
Quote: MoonRuneI propose some quality of life changes:
-make the picture of the bot on the right be clickable and lead to /garage/roboid
-switch the order of stances. Rapid Strikes should be below Solid Defender because of the order in which atk, def and spd are shown.

*thumbup* *thumbup* Will do.
Edited on 2015-04-29 10:42pm
rawman[Joined: Aug 2015Posts:0]
Posted on 2015-11-16 1:17pm
Quote: ElserethA new Trainer Rank reward has been added: every 10th level you will gain a very rare and valuable Specialty engineering material. Make sure your inventory has room!

Will higher-level players get a specialty too for every 10th level they already achieved? :)
Edited on 2015-11-16 1:18pm
SilverCel[Joined: Nov 2014Posts:0]
Posted on 2015-11-16 9:22pm
Hehe, I'm wondering that too!


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