|Durability on gear|
|Started By: SilverCel[Joined: Nov 2014563]|
|Posted on 2015-11-14 10:56pm|
Crafting is on the way, which will lead to TONS of items flooding the After Market.Edited on 2015-11-14 10:57pm
To give us an incentive to keep crafting and buying stuff once we do get high tier gear, I thought it might be a good idea to add a durability to weapons, armor and even Nav Kits. Having to replace them every once in a while will keep the demand up.
What does everyone think? Would this
A) become an annoyance
B) make things better by making crafting and buying/selling on the After Market more useful
Maybe instead of the item being un-useable or vanishing after reaching 0 durability, it could tie into the quality tier system and drop a tier then reset it's durability, like: Custom->Elite->Superior->Common->Used->Defective
So you keep the Custom and Elite stuff for hard fights and have to buy/craft new ones every once in a while, and use the 'worn out' ones (that become Superior or Common) for duels or easy fights.
|Elsereth[Joined: Oct 2014710]|
|Posted on 2015-11-15 7:07pm|
I LIKE this a lot!
|ShadowBroker[Joined: Jan 2015133]|
|Posted on 2015-11-15 9:14pm|
|SilverCel[Joined: Nov 2014563]|
|Posted on 2015-11-16 9:20pm|
We will need to see how crafting works out and if it can supply the demand.
Right now I'm in an odd positions where I doubt anyone would be able to make the gear I need BUT I already acquired pretty much the best stuff, so I would never buy anything even if they did (maybe high armors with special buffs, but that is all I need).
If my gear slowly degraded then I would have to rely on the After Market to keep my bot in top fighting shape. I just hope there would be players who can make the gear I would need
|GentooC[Joined: Dec 201576]|
|Posted on 2016-02-22 5:01pm|
Yes, good Idea. but:
-The amount of money to spend go HIGH, then the degradation must be not too fast
-It's difficult to take a robot in best condition, but this make the battle more 'underground'.
However sound good.
Read this some ideas went to me:
- the workbench can be used whit other pieces for repairing
- The weapon and the armor can be damaged in the battle suddent a critical hit, make those unusable for the duration of the fight, but later you can recalibre it